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Text File  |  2007-10-01  |  10.9 KB  |  334 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 680 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = -660 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") == 185)
  9.    {
  10.       set("\x01",eval("\x01") + 442);
  11.       ┬º┬ºpush(true);
  12.    }
  13.    else
  14.    {
  15.       if(eval("\x01") == 243)
  16.       {
  17.          set("\x01",eval("\x01") + 720);
  18.          if(!function ┬º\x01\x02┬º()
  19.          {
  20.             return 680 % 511 * 5;
  21.          })
  22.          {
  23.             function ┬º\x01\x02┬º()
  24.             {
  25.                return 680 % 511 * 5;
  26.             }
  27.             ┬º┬ºpush(eval(┬º┬ºconstant(7))[┬º┬ºconstant(11)]() == 16);
  28.          }
  29.          if(┬º┬ºpop())
  30.          {
  31.             if(eval(┬º┬ºconstant(12))[┬º┬ºconstant(1)] == false)
  32.             {
  33.                if(eval(┬º┬ºconstant(13)) == true)
  34.                {
  35.                   eval(┬º┬ºconstant(0))[┬º┬ºconstant(1)] = true;
  36.                   set(┬º┬ºconstant(13),false);
  37.                }
  38.                else if(eval(┬º┬ºconstant(13)) == false)
  39.                {
  40.                   eval(┬º┬ºconstant(0))[┬º┬ºconstant(1)] = false;
  41.                   set(┬º┬ºconstant(13),true);
  42.                }
  43.             }
  44.          }
  45.          ┬º┬ºpop()[┬º┬ºpop()] = function ┬º\x01\x02┬º()
  46.          {
  47.             return 680 % 511 * 5;
  48.          };
  49.          eval(┬º┬ºconstant(7))[┬º┬ºconstant(14)](eval(┬º┬ºconstant(6)));
  50.          break;
  51.       }
  52.       if(eval("\x01") == 679)
  53.       {
  54.          set("\x01",eval("\x01") - 389);
  55.          ┬º┬ºpush(true);
  56.       }
  57.       else
  58.       {
  59.          if(eval("\x01") == 198)
  60.          {
  61.             set("\x01",eval("\x01") + 143);
  62.             play();
  63.             break;
  64.          }
  65.          if(eval("\x01") == 236)
  66.          {
  67.             set("\x01",eval("\x01") - 189);
  68.             break;
  69.          }
  70.          if(eval("\x01") == 989)
  71.          {
  72.             set("\x01",eval("\x01") - 310);
  73.          }
  74.          else if(eval("\x01") == 963)
  75.          {
  76.             set("\x01",eval("\x01") - 284);
  77.          }
  78.          else if(eval("\x01") == 432)
  79.          {
  80.             set("\x01",eval("\x01") + 545);
  81.             ┬º┬ºpush("\x0f");
  82.             ┬º┬ºpush(1);
  83.          }
  84.          else if(eval("\x01") == 977)
  85.          {
  86.             set("\x01",eval("\x01") - 426);
  87.             var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  88.             {
  89.                return 680 % 511 * 5;
  90.             };
  91.          }
  92.          else if(eval("\x01") == 341)
  93.          {
  94.             set("\x01",eval("\x01") + 91);
  95.          }
  96.          else if(eval("\x01") == 627)
  97.          {
  98.             set("\x01",eval("\x01") - 384);
  99.             if(function ┬º\x01\x02┬º()
  100.             {
  101.                return 680 % 511 * 5;
  102.             })
  103.             {
  104.                set("\x01",eval("\x01") + 720);
  105.             }
  106.          }
  107.          else if(eval("\x01") == 290)
  108.          {
  109.             set("\x01",eval("\x01") - 54);
  110.             if(function ┬º\x01\x02┬º()
  111.             {
  112.                return 680 % 511 * 5;
  113.             })
  114.             {
  115.                set("\x01",eval("\x01") - 189);
  116.             }
  117.          }
  118.          else if(eval("\x01") == 47)
  119.          {
  120.             set("\x01",eval("\x01") + 71);
  121.          }
  122.          else if(eval("\x01") == 950)
  123.          {
  124.             set("\x01",eval("\x01") - 832);
  125.          }
  126.          else if(eval("\x01") == 118)
  127.          {
  128.             set("\x01",eval("\x01") + 469);
  129.             ┬º┬ºpush(true);
  130.          }
  131.          else if(eval("\x01") == 587)
  132.          {
  133.             set("\x01",eval("\x01") - 389);
  134.             if(function ┬º\x01\x02┬º()
  135.             {
  136.                return 680 % 511 * 5;
  137.             })
  138.             {
  139.                set("\x01",eval("\x01") + 143);
  140.             }
  141.          }
  142.          else if(eval("\x01") == 551)
  143.          {
  144.             set("\x01",eval("\x01") + 329);
  145.             ┬º┬ºpush("\x0f");
  146.          }
  147.          else if(eval("\x01") == 541)
  148.          {
  149.             set("\x01",eval("\x01") - 109);
  150.          }
  151.          else if(eval("\x01") == 880)
  152.          {
  153.             set("\x01",eval("\x01") - 648);
  154.             ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  155.             {
  156.                return 680 % 511 * 5;
  157.             }));
  158.          }
  159.          else if(eval("\x01") == 232)
  160.          {
  161.             set("\x01",eval("\x01") + 506);
  162.             ┬º┬ºpush(!function ┬º\x01\x02┬º()
  163.             {
  164.                return 680 % 511 * 5;
  165.             });
  166.          }
  167.          else if(eval("\x01") == 738)
  168.          {
  169.             set("\x01",eval("\x01") - 396);
  170.             if(function ┬º\x01\x02┬º()
  171.             {
  172.                return 680 % 511 * 5;
  173.             })
  174.             {
  175.                set("\x01",eval("\x01") + 366);
  176.             }
  177.          }
  178.          else
  179.          {
  180.             if(eval("\x01") != 342)
  181.             {
  182.                if(eval("\x01") == 708)
  183.                {
  184.                   set("\x01",eval("\x01") - 289);
  185.                   sel1Bintang.gotoAndStop(1);
  186.                   sel2Bintang.gotoAndStop(1);
  187.                   sel3Bintang.gotoAndStop(1);
  188.                   var efekAJumlah = 1;
  189.                   var gameMulai = false;
  190.                   guiLevel11._alpha = 100;
  191.                   var virus;
  192.                   var i;
  193.                   var virusJumlah = 0;
  194.                   var virusJumlahTotal = 50;
  195.                   var virusWaktuTampil;
  196.                   var virusWaktuLama = 2500;
  197.                   var virusKecepatan = 0.5;
  198.                   var virusLayarTotal = 6;
  199.                   var virusLayar = 0;
  200.                   var bomJumlah = 0;
  201.                   var bomTotal = 2;
  202.                   var gilir = 1;
  203.                   var awal = false;
  204.                   var awalJaring1 = false;
  205.                   var awalJaring2 = false;
  206.                   var awalJaring3 = false;
  207.                   var awalInfus = false;
  208.                   var awalpistol = false;
  209.                   var sel1Nyawa = 1;
  210.                   var sel2Nyawa = 1;
  211.                   var sel3Nyawa = 1;
  212.                   var selJumlah = 3;
  213.                   var mulaiInfus = false;
  214.                   var infus = false;
  215.                   var infusBeri = false;
  216.                   var mulaiPistol = false;
  217.                   var pistol = false;
  218.                   var pistolBeri = false;
  219.                   var mulaiJaring1 = false;
  220.                   var mulaiJaring2 = false;
  221.                   var mulaiJaring3 = false;
  222.                   var tangkap1 = false;
  223.                   var tangkap2 = false;
  224.                   var tangkap3 = false;
  225.                   var awal = false;
  226.                   var jangkarX = 0;
  227.                   var jangkarY = 0;
  228.                   var jarakX = 0;
  229.                   var jarakY = 0;
  230.                   var nilaiArrayX = new Array();
  231.                   var nilaiArrayY = new Array();
  232.                   createEmptyMovieClip("jaring",this.getNextHighestDepth());
  233.                   jaring.beginFill(16711680,100);
  234.                   jaring._alpha = 0;
  235.                   createEmptyMovieClip("jaring2",this.getNextHighestDepth());
  236.                   jaring2.beginFill(16644235,100);
  237.                   jaring2._alpha = 0;
  238.                   createEmptyMovieClip("jaring3",this.getNextHighestDepth());
  239.                   jaring3.beginFill(16644235,100);
  240.                   jaring3._alpha = 0;
  241.                   createEmptyMovieClip("jaringInfus",this.getNextHighestDepth());
  242.                   jaringInfus.beginFill(16777215,100);
  243.                   jaringInfus._alpha = 0;
  244.                   createEmptyMovieClip("jaringPistol",this.getNextHighestDepth());
  245.                   jaringPistol.beginFill(16777215,100);
  246.                   jaringPistol._alpha = 0;
  247.                   createEmptyMovieClip("sisi",this.getNextHighestDepth());
  248.                   sisi.lineStyle(1,16711935,100);
  249.                   createEmptyMovieClip("garis",this.getNextHighestDepth());
  250.                   garis.lineStyle(1,16711935,100);
  251.                   startDrag(penunjuk,1);
  252.                   var nilai1 = 0;
  253.                   var nilai2 = 0;
  254.                   var nilai3 = 0;
  255.                   onEnterFrame = function()
  256.                   {
  257.                      if(gameMulai == true)
  258.                      {
  259.                         var _loc3_ = 1;
  260.                         while(_loc3_ <= virusJumlah)
  261.                         {
  262.                            var _loc4_ = this["virus" + _loc3_];
  263.                            if(_loc4_.aksi == true)
  264.                            {
  265.                               _loc4_._x += _loc4_.vx;
  266.                               _loc4_._y += _loc4_.vy;
  267.                               virusPergerakan(virusJumlah,"virus");
  268.                            }
  269.                            _loc3_ = _loc3_ + 1;
  270.                         }
  271.                         _loc3_ = 1;
  272.                         while(_loc3_ <= virusJumlah)
  273.                         {
  274.                            var _loc6_ = this["virus" + _loc3_];
  275.                            if(_loc6_.aksi == true)
  276.                            {
  277.                               var _loc2_ = _loc3_ + 1;
  278.                               while(_loc2_ <= virusJumlah)
  279.                               {
  280.                                  var _loc5_ = this["virus" + _loc2_];
  281.                                  checkCollision(_loc6_,_loc5_);
  282.                                  _loc2_ = _loc2_ + 1;
  283.                               }
  284.                            }
  285.                            _loc3_ = _loc3_ + 1;
  286.                         }
  287.                         jaringTangkap();
  288.                         virusAksi();
  289.                         if(sel1Nyawa >= 4 || sel2Nyawa >= 4 || sel3Nyawa >= 4)
  290.                         {
  291.                            hilang();
  292.                            guiLevel11.gotoAndStop("kalah");
  293.                            guiLevel11._visible = true;
  294.                            clearInterval(virusWaktuTampil);
  295.                         }
  296.                         if(nilai1 >= 8 && nilai2 >= 8 && nilai3 >= 8)
  297.                         {
  298.                            hilang();
  299.                            guiLevel11.gotoAndStop("menang");
  300.                            guiLevel11._visible = true;
  301.                            clearInterval(virusWaktuTampil);
  302.                         }
  303.                      }
  304.                   };
  305.                   virusWaktuTampil = setInterval(this,"virusTampil",virusWaktuLama);
  306.                   onMouseDown = function()
  307.                   {
  308.                      if(gameMulai == true)
  309.                      {
  310.                         mouseTekan();
  311.                      }
  312.                   };
  313.                   onMouseMove = function()
  314.                   {
  315.                      if(gameMulai == true)
  316.                      {
  317.                         mouseGerak();
  318.                      }
  319.                   };
  320.                   stop();
  321.                   break;
  322.                }
  323.                if(eval("\x01") == 419)
  324.                {
  325.                   set("\x01",eval("\x01") - 419);
  326.                }
  327.                break;
  328.             }
  329.             set("\x01",eval("\x01") + 366);
  330.          }
  331.       }
  332.    }
  333. }
  334.